Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
W
|
Z
A
action_list (gym_nethack.envs.combat.Combat attribute)
action_took_effect() (gym_nethack.envs.combat.NetHackCombatEnv method)
actions (gym_nethack.envs.level.Game attribute)
actions_this_game (gym_nethack.envs.exploration.ExplRec attribute)
actions_until_all_rooms_explored (gym_nethack.envs.exploration.ExplRec attribute)
add_position() (gym_nethack.nhutil.Passage method)
add_to_frontier_list() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
all_rooms_explored (gym_nethack.envs.exploration.ExplRec attribute)
append() (in module gym_nethack.fileio)
APPLY (gym_nethack.nhdata.CMD attribute)
ApproachAttackItemPolicy (class in gym_nethack.policies.combat)
ApproachAttackPolicy (class in gym_nethack.policies.combat)
Armor (class in gym_nethack.nhdata)
assert_setup() (in module gym_nethack.nhutil)
at_intersection() (gym_nethack.envs.base.NetHackInfo method)
at_room_opening() (gym_nethack.envs.base.NetHackInfo method)
B
backward() (gym_nethack.agents.TestAgent method)
base_map (gym_nethack.envs.combat.Combat attribute)
basemap_char() (gym_nethack.envs.base.NetHackInfo method)
BoltzmannPossibleQPolicy (class in gym_nethack.policies.rl)
buc (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Item attribute)
(gym_nethack.nhdata.Potion attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
C
CAST (gym_nethack.nhdata.CMD attribute)
char_under_player() (gym_nethack.envs.base.NetHackInfo method)
CHAT (gym_nethack.nhdata.CMD.SPECIAL attribute)
CLOSE (gym_nethack.nhdata.CMD attribute)
close() (gym_nethack.envs.base.NetHackEnv method)
CMD (class in gym_nethack.nhdata)
CMD.DIR (class in gym_nethack.nhdata)
CMD.SPECIAL (class in gym_nethack.nhdata)
Combat (class in gym_nethack.envs.combat)
compile() (gym_nethack.agents.TestAgent method)
compute_optimal_solution() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
condition (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
CONN_ERROR (gym_nethack.envs.base.Goals attribute)
(gym_nethack.envs.base.Terminals attribute)
connect_room() (gym_nethack.nhutil.Passage method)
count_char() (gym_nethack.nhutil.Room method)
count_char_on_map() (gym_nethack.envs.base.NetHackInfo method)
D
dfs() (in module gym_nethack.misc)
dfs_threshold_prob() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
DIP (gym_nethack.nhdata.CMD.SPECIAL attribute)
distance_pt() (in module gym_nethack.misc)
done_exploring() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.MapExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
DOWN (gym_nethack.nhdata.CMD.DIR attribute)
draw_graph() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
DROP (gym_nethack.nhdata.CMD attribute)
dsize (gym_nethack.nhdata.Weapon attribute)
E
E (gym_nethack.nhdata.CMD.DIR attribute)
EAT (gym_nethack.nhdata.CMD attribute)
enchantment (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
end_attributes (gym_nethack.envs.combat.Combat attribute)
end_episode() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
(gym_nethack.policies.core.ParameterizedPolicy method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
end_items (gym_nethack.envs.combat.Combat attribute)
end_stats (gym_nethack.envs.combat.Combat attribute)
end_turn() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
ENGRAVE (gym_nethack.nhdata.CMD attribute)
EpsGreedyPossibleQPolicy (class in gym_nethack.policies.rl)
equipped() (in module gym_nethack.nhdata)
EXCHANGE (gym_nethack.nhdata.CMD attribute)
exit_graph() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
explored_current_room() (gym_nethack.envs.base.NetHackInfo method)
ExplRec (class in gym_nethack.envs.exploration)
F
final_ac (gym_nethack.envs.level.Game attribute)
final_clvl (gym_nethack.envs.level.Game attribute)
final_dlvl (gym_nethack.envs.level.Game attribute)
final_inventory (gym_nethack.envs.level.Game attribute)
final_score (gym_nethack.envs.level.Game attribute)
find_char() (gym_nethack.nhutil.Room method)
find_char_on_base_map() (gym_nethack.envs.base.NetHackInfo method)
FIRE (gym_nethack.nhdata.CMD attribute)
FireAntPolicy (class in gym_nethack.policies.combat)
first_turn_update() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
FORCE (gym_nethack.nhdata.CMD.SPECIAL attribute)
forward() (gym_nethack.agents.TestAgent method)
full_name (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Item attribute)
(gym_nethack.nhdata.Potion attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
G
Game (class in gym_nethack.envs.level)
game_number (gym_nethack.envs.level.Game attribute)
get_alignment_vector() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_all_item_abilities() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_best_frontier() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_best_target() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
get_character_vector() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_chars_adjacent_to() (gym_nethack.envs.base.NetHackInfo method)
get_cmd_from_delta() (in module gym_nethack.nhutil)
get_command_for_action() (gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_config() (gym_nethack.policies.core.Policy method)
(gym_nethack.policies.rl.BoltzmannPossibleQPolicy method)
(gym_nethack.policies.rl.EpsGreedyPossibleQPolicy method)
(gym_nethack.policies.rl.LinearAnnealedPolicy method)
get_connected_components() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_corridor_exits() (gym_nethack.envs.base.NetHackInfo method)
get_cur_weapon() (gym_nethack.envs.base.NetHackInfo method)
get_current_equipment() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_current_value() (gym_nethack.policies.rl.LinearAnnealedPolicy method)
get_default_params() (gym_nethack.policies.core.ParameterizedPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
get_dir_for_params() (in module gym_nethack.fileio)
get_dist_to_component() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_distance_info() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_distance_to_player() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_evaluation_for_cells() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_frontier_near_component() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_full_name() (in module gym_nethack.nhdata)
get_game_params() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_initial_inventory() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_initial_monsters() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_initial_role() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_inven_char_for_item() (gym_nethack.envs.base.NetHackInfo method)
get_inventory() (in module gym_nethack.nhutil)
get_inventory_vector() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_lined_positions() (gym_nethack.nhutil.Room method)
get_maximal_rectangle() (in module gym_nethack.misc)
get_monster_pos() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_monster_vector() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_neighboring_positions() (gym_nethack.envs.base.NetHackInfo method)
get_norm_stats() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_num_monsters() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_prob_threshold() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
get_ranged_info() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_reward() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_role_for_title() (in module gym_nethack.nhdata)
get_room() (gym_nethack.envs.base.NetHackInfo method)
get_savedir_info_list() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_state() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_status() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
get_status_effects() (gym_nethack.envs.combat.NetHackCombatEnv method)
get_stripped_itemname() (in module gym_nethack.nhutil)
get_uncovered_doors() (gym_nethack.envs.base.NetHackInfo method)
get_valid_action_indices() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
goal_reached (gym_nethack.envs.combat.Combat attribute)
(gym_nethack.envs.level.Game attribute)
Goals (class in gym_nethack.envs.base)
good_position() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
GreedyExplorationPolicy (class in gym_nethack.policies.exploration)
gym_nethack (module)
gym_nethack.agents (module)
gym_nethack.configs (module)
gym_nethack.conn (module)
gym_nethack.envs (module)
gym_nethack.envs.base (module)
gym_nethack.envs.combat (module)
gym_nethack.envs.exploration (module)
gym_nethack.envs.level (module)
gym_nethack.fileio (module)
gym_nethack.misc (module)
gym_nethack.nhdaemon (module)
gym_nethack.nhdata (module)
gym_nethack.nhutil (module)
gym_nethack.policies (module)
gym_nethack.policies.combat (module)
gym_nethack.policies.core (module)
gym_nethack.policies.exploration (module)
gym_nethack.policies.rl (module)
I
IMPOSSIBLE_ACTION (gym_nethack.envs.base.Terminals attribute)
in_corridor() (gym_nethack.envs.base.NetHackInfo method)
in_range() (gym_nethack.envs.base.NetHackInfo method)
in_room() (gym_nethack.envs.base.NetHackInfo method)
init_graph() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
INVENTORY (gym_nethack.nhdata.CMD attribute)
INVOKE (gym_nethack.nhdata.CMD.SPECIAL attribute)
is_monster_in_line_of_fire() (gym_nethack.envs.combat.NetHackCombatEnv method)
is_player_invisible() (gym_nethack.envs.base.NetHackInfo method)
is_straight_line_adjacent() (in module gym_nethack.misc)
Item (class in gym_nethack.nhdata)
item_match() (in module gym_nethack.nhutil)
J
JUMP (gym_nethack.nhdata.CMD.SPECIAL attribute)
K
KICK (gym_nethack.nhdata.CMD attribute)
kill_nh() (in module gym_nethack.conn)
L
launch_nh() (in module gym_nethack.conn)
LinearAnnealedPolicy (class in gym_nethack.policies.rl)
load_and_sample_combats() (gym_nethack.envs.combat.NetHackCombatEnv method)
load_records() (gym_nethack.envs.base.NetHackEnv method)
LOOT (gym_nethack.nhdata.CMD.SPECIAL attribute)
LOSS (gym_nethack.envs.base.Goals attribute)
M
map (gym_nethack.envs.combat.Combat attribute)
MapExplorationPolicy (class in gym_nethack.policies.exploration)
mark_all_explored() (gym_nethack.envs.base.NetHackInfo method)
mark_explored() (gym_nethack.envs.base.NetHackInfo method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
mark_room_explored() (gym_nethack.envs.exploration.NetHackExplEnv method)
material (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Weapon attribute)
merge() (gym_nethack.nhutil.Passage static method)
metrics (gym_nethack.policies.core.Policy attribute)
(gym_nethack.policies.rl.LinearAnnealedPolicy attribute)
metrics_names (gym_nethack.policies.core.Policy attribute)
(gym_nethack.policies.rl.LinearAnnealedPolicy attribute)
monster (gym_nethack.envs.combat.Combat attribute)
MONSTER (gym_nethack.nhdata.CMD.SPECIAL attribute)
MONSTER_DIED (gym_nethack.envs.base.Terminals attribute)
monster_positions (gym_nethack.envs.combat.Combat attribute)
monster_present() (gym_nethack.envs.level.NetHackLevelEnv method)
MORE (gym_nethack.nhdata.CMD attribute)
N
N (gym_nethack.nhdata.CMD.DIR attribute)
name (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Item attribute)
(gym_nethack.nhdata.Potion attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
(gym_nethack.policies.core.Policy attribute)
(gym_nethack.policies.exploration.GreedyExplorationPolicy attribute)
(gym_nethack.policies.exploration.OccupancyMapPolicy attribute)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy attribute)
NE (gym_nethack.nhdata.CMD.DIR attribute)
need_new_target() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
NetHackCombatEnv (class in gym_nethack.envs.combat)
NetHackEnv (class in gym_nethack.envs.base)
NetHackExplEnv (class in gym_nethack.envs.exploration)
NetHackInfo (class in gym_nethack.envs.base)
NetHackLevelEnv (class in gym_nethack.envs.level)
NetHackRLEnv (class in gym_nethack.envs.base)
new_corridor() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
new_episode() (gym_nethack.policies.combat.FireAntPolicy method)
new_passage_from_room_exit() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
next_id (gym_nethack.nhutil.Passage attribute)
next_to_dead_end() (gym_nethack.envs.base.NetHackInfo method)
nh_daemon() (in module gym_nethack.nhdaemon)
no_more_targets() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
normalize_and_diffuse() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
num_combat_acts (gym_nethack.envs.level.Game attribute)
num_combat_encounters (gym_nethack.envs.level.Game attribute)
num_expl_acts (gym_nethack.envs.level.Game attribute)
num_rooms_explored (gym_nethack.envs.exploration.ExplRec attribute)
num_secret_rooms_explored (gym_nethack.envs.exploration.ExplRec attribute)
num_secret_spots_explored (gym_nethack.envs.exploration.ExplRec attribute)
NW (gym_nethack.nhdata.CMD.DIR attribute)
O
observe_action() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
OccupancyMapPolicy (class in gym_nethack.policies.exploration)
OFFER (gym_nethack.nhdata.CMD.SPECIAL attribute)
OK (gym_nethack.envs.base.Terminals attribute)
on_stairs() (gym_nethack.envs.base.NetHackInfo method)
OPEN (gym_nethack.nhdata.CMD attribute)
opt_actions (gym_nethack.envs.exploration.ExplRec attribute)
P
ParameterizedPolicy (class in gym_nethack.policies.core)
Passage (class in gym_nethack.nhutil)
pathfind_through_unexplored_to() (gym_nethack.envs.exploration.NetHackExplEnv method)
pathfind_to() (gym_nethack.envs.base.NetHackInfo method)
PAY (gym_nethack.nhdata.CMD attribute)
PICKUP (gym_nethack.nhdata.CMD attribute)
PLAYER_DIED (gym_nethack.envs.base.Terminals attribute)
player_pos (gym_nethack.envs.combat.Combat attribute)
Policy (class in gym_nethack.policies.core)
policy (gym_nethack.agents.TestAgent attribute)
Potion (class in gym_nethack.nhdata)
PRAY (gym_nethack.nhdata.CMD.SPECIAL attribute)
print_log() (in module gym_nethack.misc)
process_action() (gym_nethack.envs.base.NetHackRLEnv method)
process_and_check_target() (gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
process_msg() (gym_nethack.envs.base.NetHackInfo method)
(gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
PUTON (gym_nethack.nhdata.CMD attribute)
Q
QUAFF (gym_nethack.nhdata.CMD attribute)
QUIVER (gym_nethack.nhdata.CMD attribute)
R
rcv_msg() (in module gym_nethack.conn)
READ (gym_nethack.nhdata.CMD attribute)
read_line_list() (in module gym_nethack.fileio)
REMOVE (gym_nethack.nhdata.CMD attribute)
reset() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.base.NetHackInfo method)
(gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
(gym_nethack.policies.core.ParameterizedPolicy method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
RIDE (gym_nethack.nhdata.CMD.SPECIAL attribute)
Ring (class in gym_nethack.nhdata)
Room (class in gym_nethack.nhutil)
RUB (gym_nethack.nhdata.CMD.SPECIAL attribute)
S
S (gym_nethack.nhdata.CMD.DIR attribute)
save_encounter_info() (gym_nethack.envs.combat.NetHackCombatEnv method)
save_log() (in module gym_nethack.misc)
save_nh_conf() (in module gym_nethack.nhutil)
save_records() (gym_nethack.envs.base.NetHackEnv method)
SE (gym_nethack.nhdata.CMD.DIR attribute)
SEARCH (gym_nethack.nhdata.CMD attribute)
SecretGreedyExplorationPolicy (class in gym_nethack.policies.exploration)
select_action() (gym_nethack.policies.combat.ApproachAttackItemPolicy method)
(gym_nethack.policies.combat.ApproachAttackPolicy method)
(gym_nethack.policies.combat.FireAntPolicy method)
(gym_nethack.policies.core.Policy method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
(gym_nethack.policies.rl.BoltzmannPossibleQPolicy method)
(gym_nethack.policies.rl.EpsGreedyPossibleQPolicy method)
(gym_nethack.policies.rl.LinearAnnealedPolicy method)
send_msg() (in module gym_nethack.conn)
set_combos() (gym_nethack.policies.core.ParameterizedPolicy method)
set_config() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.exploration.NetHackExplEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
(gym_nethack.policies.combat.ApproachAttackItemPolicy method)
(gym_nethack.policies.combat.ApproachAttackPolicy method)
(gym_nethack.policies.core.ParameterizedPolicy method)
(gym_nethack.policies.core.Policy method)
(gym_nethack.policies.exploration.GreedyExplorationPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
set_params() (gym_nethack.policies.core.ParameterizedPolicy method)
(gym_nethack.policies.exploration.OccupancyMapPolicy method)
(gym_nethack.policies.exploration.SecretGreedyExplorationPolicy method)
set_test() (gym_nethack.envs.base.NetHackRLEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
should_end_episode() (gym_nethack.envs.base.NetHackRLEnv method)
SIT (gym_nethack.nhdata.CMD.SPECIAL attribute)
start_attributes (gym_nethack.envs.combat.Combat attribute)
start_episode() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
start_items (gym_nethack.envs.combat.Combat attribute)
start_state (gym_nethack.envs.combat.Combat attribute)
start_stateffs (gym_nethack.envs.combat.Combat attribute)
start_stats (gym_nethack.envs.combat.Combat attribute)
start_turn() (gym_nethack.envs.base.NetHackEnv method)
(gym_nethack.envs.level.NetHackLevelEnv method)
step() (gym_nethack.envs.base.NetHackRLEnv method)
SUCCESS (gym_nethack.envs.base.Goals attribute)
(gym_nethack.envs.base.Terminals attribute)
SW (gym_nethack.nhdata.CMD.DIR attribute)
switch_encounter() (gym_nethack.envs.combat.NetHackCombatEnv method)
(gym_nethack.policies.core.ParameterizedPolicy method)
T
take_action() (gym_nethack.envs.base.NetHackRLEnv method)
TAKEOFF (gym_nethack.nhdata.CMD attribute)
TELEPORT (gym_nethack.nhdata.CMD attribute)
Terminals (class in gym_nethack.envs.base)
TestAgent (class in gym_nethack.agents)
THROW (gym_nethack.nhdata.CMD attribute)
TIME_EXCEEDED (gym_nethack.envs.base.Goals attribute)
(gym_nethack.envs.base.Terminals attribute)
to_matrix() (in module gym_nethack.misc)
total_num_rooms (gym_nethack.envs.exploration.ExplRec attribute)
total_num_secret_rooms (gym_nethack.envs.exploration.ExplRec attribute)
total_num_secret_spots (gym_nethack.envs.exploration.ExplRec attribute)
TURN (gym_nethack.nhdata.CMD.SPECIAL attribute)
turn_records (gym_nethack.envs.exploration.ExplRec attribute)
TurnRec (in module gym_nethack.envs.exploration)
type (gym_nethack.nhdata.Armor attribute)
(gym_nethack.nhdata.Item attribute)
(gym_nethack.nhdata.Potion attribute)
(gym_nethack.nhdata.Ring attribute)
(gym_nethack.nhdata.Weapon attribute)
U
unpack_msg() (in module gym_nethack.nhutil)
UP (gym_nethack.nhdata.CMD.DIR attribute)
update_attrs() (in module gym_nethack.nhutil)
update_caches() (gym_nethack.policies.exploration.OccupancyMapPolicy method)
update_pathfinding_grid() (gym_nethack.envs.base.NetHackInfo method)
update_stats() (in module gym_nethack.nhutil)
use_type (gym_nethack.nhdata.Potion attribute)
W
W (gym_nethack.nhdata.CMD.DIR attribute)
WAIT (gym_nethack.nhdata.CMD attribute)
Weapon (class in gym_nethack.nhdata)
WEAR (gym_nethack.nhdata.CMD attribute)
wearing() (in module gym_nethack.nhdata)
WIELD (gym_nethack.nhdata.CMD attribute)
wielding() (in module gym_nethack.nhdata)
WIPE (gym_nethack.nhdata.CMD.SPECIAL attribute)
Z
ZAP (gym_nethack.nhdata.CMD attribute)
gym_nethack
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